#pragma once
#ifndef _WORLD_
#define _WORLD_

#include "header.h"

class World {
private:
    SDL_Window* wW_;
    SDL_Renderer* rR_;
public:
    static constexpr int WIDTH = 400;
    static constexpr int HEIGHT = 300;
    World();
    ~World();
    SDL_Renderer* GetWorldRenderer();
};


#endif